"I’m All Out of Quotes for the 'Aliens: Colonial Marines' Trailer"
http://www.fearnet.com/news/b23609_i...es_aliens.html

Alaska beat Ginebra 104-80 in game 3, sweeping the series and bagging the Commissioner's Cup title.
read more
Summer seems to be ending, but the feeling doesn't have to end. Check out this list for awesome road-trip getaways!
read more
The NU Lady Bulldogs outlast the AdU Lady Falcons in 4 sets, taking their first trip to the Shakey's V-league finals.
read more
Guess the theme! Have you seen Twilight, Sister Act and these other movies? Share your thoughts and reviews in here!
read more"I’m All Out of Quotes for the 'Aliens: Colonial Marines' Trailer"
http://www.fearnet.com/news/b23609_i...es_aliens.html
"Aliens: Colonial Marines Gameplay Demo Walkthrough"
http://www.youtube.com/watch?v=-EOlzCrVFvs
Contact teaser, cinematic trailer, etc.
http://xbox360.ign.com/objects/868/868803.html
"Winter Is Running – Aliens: Colonial Marines"
http://www.rockpapershotgun.com/2012...onial-marines/
If it's as scary good as the AvP2 Marine missions, I'm playing it![]()
"How Aliens: Colonial Marines Fell Apart"
http://kotaku.com/5984068/how-aliens...nes-fell-apart
And I was about to get a copy of my favorite cult classic.Oh, well. I can always get DS3.
Source: http://kotaku.com/5984068/how-aliens...ium=SocialflowCampaign didn't make much sense, the boss fights weren't implemented, PS3 was way over memory, etcetcetc. GBX was pretty unhappy with TG's work, and some of Campaign maps were just completely redesigned from scratch. There were some last minute feature requests, most notably female marines, and the general consensus among GBX devs was that there was no way this game was going to be good by ship. There just wasn't enough time.
Considering that SEGA was pretty close to taking legal action against GBX, asking for an extension wasn't an option, and so Pecan crash-landed through certification and shipping. Features that were planned were oversimplified, or shoved in (a good example of this are challenges, which are in an incredibly illogical order). Issues that didn't cause 100% blockers were generally ignored, with the exception of absolutely horrible problems. This isn't because GBX didn't care, mind you. At a certain point, they couldn't risk changing ANYTHING that might cause them to fail certification or break some other system. And so, the product you see is what you get.