Ngayon lang ako nag basa ng Iwata asks. May ginamit silang Pikmin na pang demo. hehehe. astig. good read na din.
3D video recording??? yes please.
Miyamoto: But Iwata-san also wants to include 3D video in the future! (laughs)
Iwata: I think it will be fun if we're able to include video recording capabilities with future updates.
Itoi: I have no idea, but when you take 3D photos and videos, is there some kind of capacity limit?
Iwata: An SD card goes in this slot.
bakit daw needed ang 3d in-game?
damang dama ko to sa mario galaxy at mario 64. kailangan mo pa tumingin sa shadow para malaman mo kung kulang ba o sobra yung talon mo. pag di mo agad nakita, late ka na makakaadjust. maddeads ka na. =))Miyamoto: when Mario faces away from you and bounds down to lower levels in certain terrain. It's hard to judge the space between levels when they appear flat.
If you show it two-dimensionally, you can't distinguish whether the floor is high or low, or whether it has depth.
doing something like hitting blocks floating in midair will become much more intuitive than before.
sa monster hunter din. pag nag charge ka ng GS mo, tapos yun pala, malayo ka pa ng onti!! kakaasar. yung camera ko tuloy sa MH, nakayuko para lang malaman ko kung matatamaan ko yung monster sa swing ng weapons ko. errrr. hirap. speaking of MH, sana yung next na MH lumabas sa 3ds.